Sprite
INFO
Inherits: Graphic
A basic image.
Example:
ts
const spr = new Sprite({
path: 'anim.png',
layer: 'Background',
origin: 'Centre',
position: [320, 240],
})Constructor details
ts
new Sprite({ path, layer, origin, commands })- Parameters:
path(string): The path to the image's file relative to the beatmap folder.layer(Layer) (Layer): The layer on which the sprite resides.origin(Origin) (Origin): The origin point of the sprite.position(IVector2 | Vector2Tuple | Vector2) (Vector2): The position of the sprite.commands(Command[] | undefined) (Command): The commands of this sprite. Defaults toundefined.
Properties
Properties inherited from Graphic:
layer, origin, path, position, commands
Methods
Methods inherited from Graphic:
fade, move, moveX, moveY, scale, scaleVec, rotate, color, flipH, flipV, additive, startLoopGroup, startTriggerGroup, endGroup
toString()
Return a string representation of this sprite.
- Returns:
string